Mandalorian: Výpravy

2024 · Téma filmů / TV / rádia

Mandalorian: Výpravy

Players take on roles from a frontier galactic setting and cooperate to complete missions drawn from an illustrated map book that recreates episodic encounters. Each character has a unique deck and abilities, and players move across modular maps, play cards to attack or solve dilemmas, and manage resources and upgrades to achieve scenario objectives. Enemies and crises escalate as actions are taken, requiring planning, coordination, and occasional risk-taking. The game introduces new rules, cards, and mission types over time, including an optional hidden-traitor variant that changes player interactions.

Hráči
1–4 nejlépe pro 2
Herní doba
30–60 min
Věk
12+
Složitost
2,3 / 5
7,4 na Ludoyaod 1 079,00 KčVědecká fantastikaDobrodružstvíSpráva rukyKooperativní hraHra se scénářem / misí / kampaní
222
Zapsané partie
95
Hráči
54m 58s
Průměrná partie
71
Ve sbírkách
17
Na seznamech přání

7,4/10

z 23 recenzí na Ludoya

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Otázky k pravidlům

Odpovědi z pravidel od asistenta pravidel Ludoya.

Do my two actions have to be different, and do free actions count toward them?

You must perform exactly two different actions by playing skill cards; free actions don’t count toward those two and can repeat an action you already took. (pp. 5, 8)

When I move into a space with an enemy or a facedown threat, can I keep moving?

No—you must stop there, and immediately reveal a facedown threat when you share its space. Faceup features don’t stop movement, and you can move freely out of a space where you started alongside an enemy. (p. 5)

Do bonus icons count toward the strength that triggers events?

No. Event strength uses the skill cards’ printed numbers plus disrupt tokens, not bonus icons or skill abilities: 5 triggers an event, 6 or more triggers a crisis and an event, and 4 or less triggers neither. (pp. 8–9)

Can I attack a facedown threat, and what happens if it isn’t an enemy?

Yes. Make all your attack decisions first, then reveal the threat; if it’s an enemy, deal damage as normal, but if it’s a feature, it stays revealed and takes no damage. (p. 6)

Can I count range or move through elevation, walls, or locked doors?

You can count range through elevation, but you can’t move through it. Walls and locked doors block both movement and range; unlocked doors allow both. (p. 6)

Do enemies move or attack on their own between events?

No—enemies move or attack only when a card or ability instructs them to. When instructed to move, they head toward the nearest character; when attacking, they target the nearest character within range. (p. 10)

Otevře asistenta pravidel Ludoya, který čte pravidla této hry.

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