Crazy Circus

2002 · Eläimet

Crazy Circus

Players view a target animal arrangement and race to transform their own two three-animal stacks to match it by calling out syllable-commands. Each syllable corresponds to a simple move (e.g., move the bottom animal to the top on one column, or swap top animals between columns), and players combine syllables in sequence to enact multiple moves. Actions resolve simultaneously, so speed and pattern recognition matter as players shout the correct command sequence. The first player to call a command that produces the target arrangement claims the card; play continues over multiple rounds and the player with the most cards at the end wins.

Pelaajat
1–10 paras 4
Peliaika
20 min
Ikä
8+
Monimutkaisuus
1,5 / 5
5,9 LudoyassaPalapeliReaaliaikainenReaaliaikainen

Tietoa pelistä

Ludoyan pöydissä

Kaikki tilastot Ludoyassa
15
Kirjatut pelisessiot
22
Pelaajat
15m
Keskimääräinen peliaika
3
Kokoelmissa

5,9/10

4 Ludoya-arvostelun perusteella

  • Tom4,6

    Neat! a fun little deduction logic game.

Lue arvostelut ja arvioi

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.