10 Days in the USA

2003 · Travel

10 Days in the USA

Players build a 10-day travel itinerary across a map of the United States using destination and transportation tiles. On a turn, players reveal or draw state and transport tiles and place them into the ten slots of their tray, rearranging or replacing tiles as needed and discarding unused tiles to face-up piles. States connect by adjacency (on-foot), by inserting a car tile between two states that are linked through a third bordering state, or by placing a color-matched airplane between two same-colored states. The first player to arrange all ten days into a continuous, legally connected route wins.

Players
2–4 best 3
Playing time
30 min
Age
10+
Complexity
1.4 / 5
6.1 on Ludoyafrom $26.99EducationalHand ManagementConnections

On Ludoya's tables

Full stats in Ludoya
35
Plays logged
20
Players
28m 20s
Average play
9
In collections

6.1/10

from 5 Ludoya reviews

  • Tom8.0

    **[Dice Tower Reviews: 10 Days in the USA](http://www.boardgamegeek.com/thread/28785/user-review)**

    No plays logged

  • Aaron Scholl7.0

    2004 Mensa Select (along with 10 Days in Africa) 2004 Major Fun Award Winner.

    First impressions · 2 plays

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.