10 Days in the USA

2003 · Travel

10 Days in the USA

Players build a 10-day travel itinerary across a map of the United States using destination and transportation tiles. On a turn, players reveal or draw state and transport tiles and place them into the ten slots of their tray, rearranging or replacing tiles as needed and discarding unused tiles to face-up piles. States connect by adjacency (on-foot), by inserting a car tile between two states that are linked through a third bordering state, or by placing a color-matched airplane between two same-colored states. The first player to arrange all ten days into a continuous, legally connected route wins.

Players
2–4 best 3
Playing time
30 min
Age
10+
Complexity
1.4 / 5
5.6 on Ludoyafrom $26.99EducationalHand ManagementConnections

On Ludoya's tables

Full stats in Ludoya
24
Plays logged
13
Players
37m
Average play
7
In collections

5.6/10

from 4 Ludoya reviews

  • Tom7.2

    Dice Tower Reviews: 10 Days in the USA

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Game facts (players, playing time, age, credits) from BoardGameGeek.