1807: The Big Four

2026 · Economic

1807: The Big Four

Build railway routes, run trains, and earn money as corporations grow through expansion, mergers, and acquisitions. Later in the game, larger corporations can combine to form the Big Four. The player with the greatest total of cash and share value wins.

Players
3–5 best 5
Playing time
300–480 min
Age
12+
Complexity
2 / 5
from $135.64Print & PlayTrainsNetwork and Route BuildingTile PlacementAuction / Bidding

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Game facts (players, playing time, age, credits) from BoardGameGeek.