A Column of Fire

2017 · Religious

A Column of Fire

Players take on the roles of rival powers in late 16th-century Europe during the reign of Elizabeth I, maneuvering Catholics and Protestants across England, France, Spain and the Netherlands. The game uses agents, secret missions, rebellions, assassinations and military moves to shift influence and control territories. Play focuses on allocating resources, deploying operatives, and reacting to changing political conditions as factions gain or lose power. Victory goes to the side that best exploits opportunities for tolerance or repression and secures the most influence by the end of the game.

Players
2–4 best 4
Playing time
60–90 min
Age
12+
Complexity
2.4 / 5
3.7 on Ludoyafrom $31.29DiceNovel-basedOpen DraftingWorker PlacementDice Rolling

On Ludoya's tables

Full stats in Ludoya
27
Plays logged
31
Players
1h 12m
Average play
33
In collections

3.7/10

from 11 Ludoya reviews

  • Garfield2.0

    37 Playtested only. It just feels very flat. Every turn doing almost the exact same thing. Collecting goods that you can sell somewhere. And it's quite unpredictable. Too complicated for what it is. Purple and brown dice are almost undistinguishable. Not very userfriendly iconography. [c] Theme: ★★☆☆☆ <!-- size 7]Very little --> Gameplay: ★★☆☆☆ <!-- size 7]Quite boring --> Interaction: ★★☆☆☆ <!-- size 7]Not much --> Artwork: ★★★☆☆ <!-- size 7]Ok --> Luck: ★★★☆☆ <!-- size 7]Good amount of luck --> Strategy: ★★☆☆☆ <!-- size 7]Not much possibilities --> Components: ★★★☆☆ <!-- size 7]Ok --> Play duration: <!-- size 7]Playtested only --> Easy to teach: ★★★★☆ <!-- size 7]Quite easy --> Rules quality: ★★★★☆ <!-- size 7]Good --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: <!-- size 7]Playtested only --> Replay value: ★☆☆☆☆ <!-- size 7]No --> [/c]

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Game facts (players, playing time, age, credits) from BoardGameGeek.