
2009 · Science Fiction
Ad Astra
Players command one of five human factions adapted to different planetary environments and expand across a galaxy of planets. Each round players secretly place action cards on a shared planning board, then resolve them in turn: producing resources, moving starships by spending energy, building colonies and infrastructure, trading resource cards, and triggering scoring events. Card owners gain specific advantages when their cards resolve. Players terraform worlds, exploit resources, and search for alien artifacts while accumulating victory points. The game ends when a player reaches 50 points or all planets are discovered, and the highest-scoring player wins.
- Players
- 3–5 best 4
- Playing time
- 60 min
- Age
- 13+
- Complexity
- 2.7 / 5
About the game
- Publisher
Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 44
- Plays logged
- 66
- Players
- 58m 16s
- Average play
- 26
- In collections
- 1
- On wishlists
5.4/10
from 17 Ludoya reviews
Mestremuten3.0 Rating: 2/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1
A good game, but a little cold. Un buen juego algo frío.
Evan4.6 In many ways, this feels like a much more polished and modern Settlers of Catan, but you know... diceless and in space. The fantastic thing about this game is that each player has a deck of cards that represent the actions they want to have happen each round. Players in turn order put their cards on the master board, and then everyone resolves everyone's cards from left to right. Some of those cards cause certain types of planets to produce, some cause trade phases to happen and some score based on very specific criteria. It's an immensely strategic trading/resource management game where you really need to try to figure out what your opponents are up to. :nostar: Art and components :star: Innovative mechanics :star: Handles 5 or more players :star: Good with min or max players :star: Low time between turns :star: Comfortable complexity :nostar: Re-playability :star::nostar::nostar: Enjoyment
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Game facts (players, playing time, age, credits) from BoardGameGeek.













