Airship City

2018 · Science Fiction

Airship City

Players act as airship engineers working to develop a floating city by gathering materials and constructing various airships and public facilities. Gameplay focuses on resource collection, workshop upgrades, hiring workers, and occasionally leveraging other engineers to gain supplies. Players can donate completed airships and build civic structures or engage in trade to improve relations with the city and advance its development. Scoring rewards contributions to the city and the efficiency of one’s operations as engineers compete to earn prestige through their projects.

Players
3–4 best 3
Playing time
75–120 min
Age
14+
Complexity
3.2 / 5
8.1 on Ludoyafrom $13.79Aviation / FlightSet CollectionWorker PlacementGrid Movement

On Ludoya's tables

Full stats in Ludoya
18
Plays logged
36
Players
2h 10m
Average play
27
In collections
2
On wishlists

8.1/10

from 3 Ludoya reviews

  • Evan8.5

    This game has an interesting spacial puzzle element. You have a central board that's a grid of tiles and two action markers at the start. On your turn you move both your action markers and resolve the actions in the spaces you end at. You can also jump over your own markers which can create some interesting movement opportunities especially when you unlock your third and fourth markers. There are additionally bonuses for being in a resource generating space when someone else takes the action. So you collect resources and then spend those resources to buy spaces on a central board which act as a tech tree making specific actions cheaper when they require the same type of resources. There is also a majority scoring for each set of these spaces at the end of the game for the player who most contributed. The game is very tough. A single action doesn't tend to produce much in terms of resources so stacking discounts with that tech tree is absolutely the key to the game. There is also a lot of room for clever moves as there is an action that lets you shift the action tiles around. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★★☆ Raw enjoyment

  • Taha Afyouni5.9

    This was more fun that I anticipated! A thinky, puzzle-y game with interesting decisions that can be played in about an hour.

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Game facts (players, playing time, age, credits) from BoardGameGeek.