Alea Iacta Est

2009 · Dice

Alea Iacta Est

Players act as rival Caesars who place eight dice each over multiple rounds to gain prestige. Dice are assigned to five buildings with different effects: the Castrum enables conquering provinces, the Forum Romanum recruits patricians to assign to provinces, the Senatus yields secret bonus cards, and the Templum grants direct prestige from the goddess Fortuna. Dice that fail to win in those locations end the round at the Latrina and produce “repete!” chips that allow rerolls or can be traded two-for-one for prestige at game end. Each building has specific placement rules that drive tactical choices. Rounds end when a player places their last die; after the final round all provinces are populated, senate cards are revealed, and scores are totaled.

Players
2–5 best 4
Playing time
60 min
Age
9+
Complexity
1.9 / 5
4.1 on LudoyaAncientDice RollingArea Majority / InfluenceWorker Placement

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On Ludoya's tables

Full stats in Ludoya
23
Plays logged
22
Players
43m 51s
Average play
10
In collections

4.1/10

from 8 Ludoya reviews

  • Evan0.9

    This is a very basic dice allocation game where you place dice on buildings in different sequences or sets to aim to be the first among players to claim a benefit from that building. Nobody found it at all compelling, and we stopped playing halfway through. :nostar: Art and components :nostar: Innovative mechanics :star: Handles 5 or more players :nostar: Good with min or max players :star: Low time between turns :nostar: Comfortable complexity :nostar: Re-playability :nostar::nostar::nostar: Enjoyment

  • Mitchell C5.9

    Quick and Fun little dice game with a nice amount of interaction.

  • Tom5.9

    I do like the idea - it's pretty close to Kingsburg with a bit of Yahtzee thrown in. It might have too few options, but it's a good filler.

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Game facts (players, playing time, age, credits) from BoardGameGeek.