
2020 · City Building
Anno 1800: The Board Game
Players develop their own island economy across multiple rounds, building industries, expanding population classes, and creating production chains to supply goods. Ship fleets enable trade and exploration, allowing players to develop additional islands in the Old and New World and to acquire resources and markets. Population tiers (farmers, workers, craftsmen, engineers, investors) demand increasingly valuable goods; players plan production, allocate workers, and optimize supply to satisfy those needs while competing for achievements and island space.
- Players
- 2–4 best 3
- Playing time
- 120 min
- Age
- 12+
- Complexity
- 3.1 / 5
About the game
- Design
- Art
- Publisher
Expansions
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 332
- Plays logged
- 348
- Players
- 1h 42m
- Average play
- 148
- In collections
- 19
- On wishlists
7.7/10
from 69 Ludoya reviews
Onbase8.5 As a big fan of the video game, I was very impressed with how well this captures feeling of Anno while still being a fun puzzle in the structure of a Euro. This has quickly become one of my favorites and I can't wait to see what the future expansion adds from the video game. + variable interactivity (you can rely on other players as much or as little as you'd like) + high replayability with all the different population cards and end-game objectives + deceptively simple mechanics ++ building your own production lines to find paths through your hand of cards is immensely satisfying and surprisingly intuitive + I like being able to manipulate the types of workers I have outside of just the special card actions + Various exploration options increase the number of playstyles you can delve into + Character portraits feel very vibrant and full of life some of the luck-of-the-draw can be mitigated by using the advanced rules - Being a video game adaptation, I understand that the art style for the industry tiles was probably non-negotiable. And while I don't mind the graphics that were included on the boards, the illustrations that you can see throughout the loading screens in the video game (also seen on the board game cover and back of the main board) are beautiful and wonderfully evocative of the time period. I would have loved to have seen more of those illustrations incorporated into the board game components. - an organizer keeping all the tiles in order would be nice
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
How many actions can I take on my turn — can I do several things?
You get 1 action per turn (choose one of the listed actions), but there are free actions you may also perform during your turn such as activating population cards and objective cards if you have the resources; these free actions do not use up your main action (pages 4, 7).
If I produce resources by placing population cubes on workplaces, can I keep those resources for later turns?
No — resources produced by placing population cubes are produced immediately and must be used in the same turn; you cannot produce resources in advance for later turns (page 4).
How many ships can I build in a single Expand action?
You may build up to as many ships as you have shipyards, with each shipyard able to build one ship whose strength is less than or equal to that shipyard’s strength (page 6).
Can I trade for a resource even if the other player’s workplaces are already occupied, and can they refuse my trade?
Yes — you may trade for a resource even if the producing player’s workplaces are occupied, and the other player cannot refuse the trade; they simply receive 1 gold from the supply (page 5).
If I play the last population card from my hand, does the game end right away?
Playing the last card triggers the end of the game and that player immediately takes the fireworks token, but the current round is finished so everyone still gets the same number of turns and then one final round is played before scoring (page 10).
Can I spend gold to get population cubes back from workplaces/exhausted area and use them again in the same turn?
Yes — during your turn you may spend gold to perform a shift end for selected population cubes, returning them from workplaces or the exhausted area to their residential district so they can be used again immediately (page 5).
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

























