Dungeon Twister

2004 · Fantasy

Dungeon Twister

Two teams of adventurers are trapped in a modular dungeon made of moveable and rotatable rooms. Players take turns spending action points to move characters, pick up items, resolve combat, disarm traps, heal, or rotate and slide dungeon tiles to reshape the board. Victory is awarded by extracting adventurers from the dungeon or killing opposing characters; different heroes have distinct abilities (fast movers, fighters, healer, spellcaster, weak goblin worth extra points) and items scattered across the map modify capabilities. Actions and combat are driven by cards chosen from a shared panel rather than random draws, making resource management and adaptation to the shifting dungeon the core of gameplay.

Players
2
Playing time
60 min
Age
11+
Complexity
2.9 / 5
6.5 on LudoyaFightingExplorationGrid MovementHand ManagementMap Deformation

On Ludoya's tables

Full stats in Ludoya
24
Plays logged
28
Players
1h 10m
Average play
29
In collections
3
On wishlists
1
Pre-ordered

6.5/10

from 15 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.