
2017 · Math
Break the Code
Players use number tiles and question cards to deduce hidden tiles held by opponents or placed face-down in the center. Each player arranges their drawn tiles behind a screen in ascending order, then asks or answers questions from a shared deck to gather information. The goal is to correctly identify the colors and numbers of the target tiles in left-to-right order. Play centers on logical deduction, numeric reasoning, and interpreting opponents’ responses to eliminate possibilities and make an ordered guess.
- Players
- 2–4 best 2
- Playing time
- 15 min
- Age
- 10+
- Complexity
- 1.7 / 5
About the game
- Design
- Publishers
Expansions
See them in LudoyaPhotos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 500
- Plays logged
- 302
- Players
- 16m 54s
- Average play
- 97
- In collections
- 5
- On wishlists
6.9/10
from 40 Ludoya reviews
- Base -
FR- BREAK THE CODE – Découvert récemment à 4 joueurs, ce jeu est une sorte de SUDOKU à la sauce CODENAMES/DECRYPTO avec un petit zest de MASTERMIND. Mine de rien cela fait … cogiter ! C’est pourtant tout simple : 20 plaquettes comportent des chiffres de 0 à 9, en 2 couleurs. Noir ou blanc. Bon, ils ont mis les deux plaquettes « 5 » en vert au passage. Chacun récupère 4 plaquettes et les cache derrière son paravent. Si vous êtes bien réveillé, il restera 4 plaques cachées au centre de la table. Le but est d’être le premier à identifier quelles nombres et en quelle couleur ! Pour cela, on choisit une question parmi les 6-8 cartes disponibles : quelle est la somme de tes chiffres noirs ? Et on la pose aux autres…sans y répondre soi-même. On complète les questions disponibles, on choisit avec soin la nôtre…du genre « où sont vos 6 ». On note peu à peu les indices (comme on le peut sur la minuscule fiche disponible ! Mine de rien en quelques tours on coche les nombres restant en circulation, le premier qui peut annoncer le bon code (en vérifiant vite fait avant) l’emporte. Un jeu pour faire des maths niveau collège. Moins tout public qu’un Codenames ou qu’un Decrypto, perso j’ai plutôt bien aimé, reste à voir sur le long terme passé le côté découverte, comparativement aux deux jeux cités plus haut qui sortent régulièrement chez nous depuis leur achat.
Un juego rápido, sencillo de explicar y muy entretenido. Escala perfectamente según número de jugadores. Sale poco a mesa, pero creo que está bien así, ya que se puede tornar repetitivo. Un gran juego de 2 a 4.
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
If I get two tiles with the same number, which one do I place first (left or right)?
Place tiles in ascending order left-to-right; when two tiles have the same number, place the tile with the black number first (on the left of the white one). (page 2)
If I ask “Where are your 1 or 2 tiles?” can I ask for both numbers at once or do I have to pick one?
You must decide which number you're asking about — you ask either for #1 or for #2, not both at once. (page 3)
When I announce a full guess in a 2-player game, does my opponent tell me how many or which tiles I got right?
No — the opponent only says whether your entire announced guess is correct or incorrect; they do not tell how many or which tiles were right. (page 3)
In a 4-player game, do I have to answer the question I just read aloud?
Yes — in a 4-player game all players, including the asker, must answer the Question card. (page 4)
In a 3- or 4-player game, how many times can I try to guess the central tiles?
You may only guess once in a 3- or 4-player game, so write your answer carefully before checking. (page 4)
If I start the 2-player game and correctly guess my opponent’s tiles, can they still guess and force a tie?
Yes — if you were the starting player and guess correctly, your opponent may immediately try to guess your tiles; if they also guess correctly the game ends in a tie. (page 3)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.




























