
2001 · Economic
Conquistador
A card game of empire-building rivalry in which players develop territories, defend them from revolt, and attack opponents to plunder their cards or seize their land. Each turn, a card is drawn and one card is played or discarded. Development cards must be added to territories in increasing numerical order, with completed sequences earning points based on the territory’s multiplier and bonuses for consecutive runs. Cannon cards resolve attacks through hidden card values and die rolls, while Revolt cards block development and attacks. After the deck and players’ hands are exhausted, territories are scored; undeveloped territories are worth nothing.
- Players
- 2–4 best 4
- Playing time
- 60 min
- Age
- 8+
- Complexity
- 2.3 / 5
About the game
- Design
On Ludoya's tables
Full stats in Ludoya- 1
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











