Endeavor

2009 · Renaissance

Endeavor

Players direct a growing seafaring empire during the age of exploration, sending ships to open new regions, occupying cities, and vying for regional influence. Each round players build a new building, gain and refresh population markers, then take actions by activating buildings or spending trade tokens to Ship, Occupy, Attack, Pay, or Draw. Shipping opens regions and generates trade; Occupying and Attacking claim cities and connections for glory and resources; Drawing acquires Asset cards limited by political reach. Scores in Industry, Culture, Finance, and Politics, plus controlled cities, connections, cards, and buildings, determine final victory after seven rounds.

Players
3–5 best 5
Playing time
90 min
Age
12+
Complexity
2.9 / 5
7.2 on LudoyaExplorationNauticalSet CollectionHand ManagementOpen Drafting

On Ludoya's tables

Full stats in Ludoya
100
Plays logged
113
Players
1h 40m
Average play
15
In collections
8
On wishlists

7.2/10

from 24 Ludoya reviews

  • Mestremuten6.0

    Rating: 4/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

    Played it 4 times

  • Tomol8.0

    New material from Age of sail included (P&P)

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.