
2004 · Renaissance
Goa
Manage a spice-trading company in early 16th-century India, acquiring plantations, ships, colonists and income through repeated auctions. Each round begins with players putting items up for auction (the starter sells extra), then everyone takes three actions to develop technologies, produce spices, expand fleets or build plantations using personal player boards that track advancement. Advancing on different tracks improves action efficiency and endgame scoring, while auctions create interaction and cash flow as players sell desirable items to others. Strategic planning balances short-term income with long-term investment and race incentives for reaching high tech levels.
- Players
- 1–4 best 4
- Playing time
- 90 min
- Age
- 12+
- Complexity
- 3.4 / 5
About the game
- Design
- Publishers
On Ludoya's tables
Full stats in Ludoya- 208
- Plays logged
- 197
- Players
- 1h 45m
- Average play
- 63
- In collections
- 10
- On wishlists
6.6/10
from 43 Ludoya reviews
Mestremuten5.0 Rating: 4/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1
First impressions · 2 plays
Sup8.3 Sleeved
First impressions · 1 play
Tomol9.5 A must have if you like euros with bidding
No plays logged
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Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.























