Gardens

2014 · Environmental

Gardens

Players collaborate to build a shared garden by placing hexagonal tiles that create beds and paths. Each turn, players move two gardener figures and plant flowers, reshaping the garden and expanding planting opportunities. Players score by creating majorities of specific flower types in beds; the player with the most beds where they hold the majority wins.

Players
1–4 best 4
Playing time
45 min
Age
8+
Complexity
1.8 / 5
5.4 on Ludoyafrom $22.92Tile PlacementPattern Recognition

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  • Reus, ES€20.00
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On Ludoya's tables

Full stats in Ludoya
140
Plays logged
90
Players
32m 26s
Average play
28
In collections
1
On wishlists
1
Pre-ordered

5.4/10

from 21 Ludoya reviews

  • SrCornelius8.0

    (069)

  • Benjamín Amorín6.0

    Tile Placement game, similar to Carcassonne, but with more interaction between players.

  • Mario López Menés3.5

    A tile-laying game that feels... kinda obsolete? PROS - It is quite simple to teach and learn. CONS - The turns become repetitive pretty soon, with not many interesting decisions to make. - The game relies heavily on players blocking each other, which is not always fun as it may imply that you're not taking an optimal movement. As such, it can overstay its welcome if everyone prioritizes blocking over creating favorable situations for themselves. - The graphic design / art (Devir edition) are poorly executed, resulting in a hard-to-follow board way too colorful for what the game demands from the players. The important color bits are almost lost between all the decorative elements.

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Game facts (players, playing time, age, credits) from BoardGameGeek.