
2025 · Racing
Hot Streak
Players bet on a chaotic mascot race where animal mascots move, swerve, turn around, knock each other over, or run off the track and get disqualified. Each round players draft betting tickets (with a safe or risky side) and secretly add cards to the racing deck to influence the outcome. The deck is shuffled, a few cards are burned, and cards are revealed one by one to advance or disrupt racers until the podium is filled; later races start with players holding a random card before betting. Payouts follow final placements and play continues for three races, after which players total their money.
- Players
- 2–8 best 5
- Playing time
- 20 min
- Age
- 6+
- Complexity
- 1.2 / 5
About the game
Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 192
- Plays logged
- 383
- Players
- 27m 46s
- Average play
- 45
- In collections
- 26
- On wishlists
8.1/10
from 11 Ludoya reviews
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
Do we draft betting tickets before each race or only once at the start?
You draft betting tickets before each race — players take turns drafting tickets (snake draft) prior to each race (pages 4, 16).
Can I sneak one of my cards into the racing deck each race?
Yes — each race you may sneak one card into the deck to try to influence the outcome (page 11); setup also explains building the racing deck and dealing cards (page 14).
If a mascot goes off the track or gets knocked out, is it disqualified and what happens to its place?
Yes — mascots that go off the track or are knocked out are disqualified; DQed mascots are placed on the podium in the order they were DQed and do not continue racing (pages 7, 25).
Can a moving mascot knock another mascot over during a swerve/collision, and does that cause a DQ?
Yes — Swerve cards can cause lateral collisions that make stationary mascots fall, and mascots knocked out by collisions are handled as knockouts/ DQs under the knockout rules (pages 22, 25).
When do we reshuffle the racing deck if it runs out mid-race?
When the deck runs out you reshuffle the discard pile to form a new deck and continue flipping cards for that race (page 24).
Does the third race pay differently than the others?
Yes — the third race has a special double-payout rule: ticket payouts for that race are doubled (page 27).
Free, on web, Android and iOS
Play Hot Streak with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
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- Settle rules questionsAsk anything about the rules and get an answer from the rulebook, with the page to check it on.Ask the rules assistant
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Game facts (players, playing time, age, credits) from BoardGameGeek.


































