
2024 · Party Game
The Gang
Players form a cooperative crew of thieves and use Texas Hold'em-style hands to plan bank heists. Each round, players secretly bet a token on how strong they expect their final hand to be relative to the others, then reveal community cards and may reassess as the board develops. At round end, success depends on whether every player’s prediction matches the actual ranking of hands; success opens a vault, failure trips an alarm. The group aims to open three vaults before accumulating three alarms, using hidden bets, shared observation of community cards, and coordination without direct discussion.
- Players
- 3–6 best 5
- Playing time
- 20 min
- Age
- 10+
- Complexity
- 1.6 / 5
About the game
- Design
- Art
- Publisher
Expansions
See them in LudoyaPhotos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 795
- Plays logged
- 752
- Players
- 22m 28s
- Average play
- 110
- In collections
- 14
- On wishlists
- 1
- Pre-ordered
7.4/10
from 50 Ludoya reviews
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
Can I tell my teammates what cards I have or give them hints about my hand?
No — you may not show, say, or hint which cards are in your hand, nor disclose information you infer about another player from your own cards; communication is limited to the chip signals (who takes which chip). (see page 2; reminder on page 13).
When can I take chips and can I take a chip that is already in front of someone else or put chips in front of others?
There is no turn order and everyone acts simultaneously each round: you may take any chip from the current round at any time (from the center or a chip already in front of another player), but you may never place a chip in front of another player, may never have more than one chip of the same color, and may return a current-round chip in front of you to the center. (see page 5).
Which chips determine the showdown order and how do we reveal hands?
Only the red chips taken in Round 4 matter for the showdown; reveal hands in ascending red-chip order (1-star first, then 2-star, etc.) and declare your best five-card poker hand. (see page 8).
What happens if two or more players have exactly the same best five-card hand — does their chip order still matter?
If several players’ best five-card combinations are exactly the same (a true tie), the order among those tied players is irrelevant and their chosen chips count as correct, but their ranking relative to the other players still must be correct. (see page 12).
Do I have to make the best five-card hand from all seven cards, and what is a “kicker”?
Yes — you must build the best possible hand of exactly five cards from your seven available cards (2 pocket + 5 community). A “kicker” is a card that doesn’t form part of the main combination and is used to break ties when primary cards are equal. (see page 9; kicker definition page 11).
Free, on web, Android and iOS
Play The Gang with Ludoya
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Game facts (players, playing time, age, credits) from BoardGameGeek.






































