Impulse

2013 · Card Game

Impulse

Use multi-use cards to explore, expand, exploit, and exterminate in outer space. Players build a shared hex-shaped board from cards, command transports to activate sectors, and deploy cruisers to patrol space and destroy opposing ships. Each turn, add a card to the shared Impulse and resolve its actions, balancing benefits for personal fleets against advantages given to opponents. Colored minerals and additional transports boost actions. Score points by destroying ships, controlling the central sector’s edges, and completing objectives; the first player to reach 20 points wins.

Players
2–6 best 3
Playing time
30–60 min
Age
13+
Complexity
3 / 5
3 on LudoyaScience FictionSpace ExplorationVariable Phase OrderArea Majority / InfluenceTeam-Based Game

On Ludoya's tables

Full stats in Ludoya
55
Plays logged
36
Players
43m 12s
Average play
14
In collections
5
On wishlists

3.0/10

from 3 Ludoya reviews

  • Evan2.5

    Fun space game, feels similar to Glory to Rome and Innovation... but you know... in space. This game scales terribly, and with more players becomes lengthy and chaotic. In it's slot, i'd rather play innovation anytime.

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Game facts (players, playing time, age, credits) from BoardGameGeek.