Jambo

2004 · Economic

Jambo

Players act as Central African traders who buy and sell tea, hides, fruits, salt, silk and trinkets to earn gold. On each turn a player has five actions to draw and play cards, lay out wares on limited market spaces, activate buildup cards, and use cards that help or hinder opponents. Sales require the right combination of wares on a stall, so players manage market placement and card combos to attract customers and make profitable trades. The game ends when one player reaches the target amount of gold.

Players
2
Playing time
45 min
Age
12+
Complexity
2.1 / 5
7 on LudoyaCard GameSet CollectionTake ThatRace

On Ludoya's tables

Full stats in Ludoya
47
Plays logged
18
Players
48m 10s
Average play
21
In collections
5
On wishlists

7.0/10

from 15 Ludoya reviews

  • andycted6.2

    Too long for what it is, but pleasant old style game.

    First impressions · 1 play

  • Mitchell C7.0

    Great 2 player filler game. Plays really smoothly and is just fun!

    No plays logged

  • Ben Bishop4.9

    Sometimes you just have to scratch that card combo itch. I have yet to beat my wife in this game.

    Played it 3 times

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.