Khôra: Rise of an Empire

2021 · City Building

Khôra: Rise of an Empire

Players lead rival Greek city-states and develop their polis across nine rounds. On each turn, a player takes two of seven Actions — Philosophy, Legislation, Culture, Trade, Military, Politics, or Development — and applies those Actions in combination with a dice roll. Actions are upgraded by advancing markers on Economy, Culture, and Military tracks, while separate Taxes, Troop, and Glory tracks provide drachmas, exploration/knowledge tokens, and ways to spend knowledge. Players unlock Achievements and adapt strategy each round to score points. The player with the most points after the ninth round wins.

Players
2–4 best 4
Playing time
75 min
Age
14+
Complexity
2.7 / 5
7.4 on Ludoyafrom $52.26EconomicAncientDice RollingOpen DraftingSimultaneous Action Selection

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Full stats in Ludoya
164
Plays logged
197
Players
1h 8m
Average play
71
In collections
13
On wishlists
1
Pre-ordered

7.4/10

from 28 Ludoya reviews

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Do I roll again for each action, or can I use the same action tile twice?

You roll all your dice only once per round, then secretly assign a different action tile to each die. With two dice, you therefore choose two different actions that round (p. 7).

What happens if my die is lower than the action tile I assigned it to and I can’t pay the Citizen cost?

You lose no Citizens for that tile, but you must set it aside unused. If the die is equal to or higher than the tile’s number, you keep the tile and die (p. 7).

When I Explore, do I need enough Troops to meet the requirement before or after I lose Troops?

You must first have at least the token’s required Troop value; then you lose the separate amount shown as the exploration cost and take the token. You may Explore only once per Military action, except at Persepolis, which gives all three of its Major Knowledge tokens (p. 9).

Do I discard Knowledge tokens after using them for a Development or Politics card?

No. The required tokens are kept, and one token can meet requirements for several Developments or Politics cards. You can also spend a pair of Philosophy tokens to ignore one Knowledge requirement for that action, but you don’t take the ignored token (pp. 10, 14).

Can I improve more than one City track during the Progress phase?

Normally, you may improve only one track by one level, paying the Drachma cost for the next level. Philosophy tokens can buy extra levels, but you still pay each level’s cost (pp. 11, 14).

If several players meet an Achievement, does only the first player get it?

No: all players who meet it in the same Achievement phase earn it. If you’re the sole player to complete it, choose 1 Tax or 1 Glory; if multiple players complete it, each gains 1 Tax (p. 12).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.