Master Thieves

2004 · Deduction

Master Thieves

A compact, tactile deduction game built around a wooden three-level necklace case with rotating sections and drawers on each side. Players take hidden roles — wife, jeweler, detective, or master thief — and manipulate the case by rotating levels and flipping it to search for gems or conceal loot. Turns involve rotating individual layers, opening drawers, and gathering or deducing the location of gems while managing limited information about others’ actions. Scoring depends on the value of gems collected and players’ secret objectives, with optional expansion cards that add new roles and effects.

Players
2–8 best 4
Playing time
60 min
Age
10+
Complexity
2.4 / 5
5.5 on LudoyaParty GameMemoryVariable Player PowersMemorySimultaneous Action Selection

On Ludoya's tables

Full stats in Ludoya
11
Plays logged
13
Players
1h
Average play
6
In collections
1
On wishlists

5.5/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.