
2015 · Card Game
Mottainai
Players act as acolytes in a temple who perform tasks, collect materials, and create or sell completed Works for visitors. Each card is multi-purpose and can serve as a task, a material, or a completed Work; choosing a task enables actions that opponents may follow on their turns. Players combine Works’ special abilities and manage which materials to sell while planning to maximize efficiency and avoid waste.
- Players
- 2–5 best 2
- Playing time
- 15–30 min
- Age
- 13+
- Complexity
- 3.2 / 5
About the game
- Design
Expansions
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 113
- Plays logged
- 68
- Players
- 55m 56s
- Average play
- 35
- In collections
- 11
- On wishlists
- 2
- Pre-ordered
5.1/10
from 12 Ludoya reviews
Balleflass8.0 Sleeve Kings 63.5x88mm.
Original PnP: Given to Ronny
Evan2.5 This game isn't bad per-se but I did feel like it didn't hold up to other games by the same designer. In particular Innovation, but also Glory to Rome. It's not bad in a pinch, but if you can get your hands on those other games I'd do so. We found the scoring method to be needlessly confusing, but that could be inexperience in a somewhat cumbersome system. :star: Art, Iconography and components functional :nostar: Clever or interesting mechanisms :nostar: Reasonably low downtime between turns with mildly AP players :star: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::nostar::nostar::nostar::nostar: Raw enjoyment
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.























