Navia Dratp

2004 · Fantasy

Navia Dratp

Players command teams of fantastical warriors in a chess- and shogi-inspired tactical duel. Each side deploys a mix of holy warriors and power-harvesting pawns, with optional draft pools that let players summon a customized roster of units during the game. Units move in chess/shogi-like patterns, can be promoted by spending power crystals, and many possess unique magical abilities (teleportation, resurrection, targeted destruction) that activate when crystals are spent. Victory can be achieved by capturing the opponent’s Navia, escorting one’s own Navia off the far edge of the board, or accumulating enough power crystals to eliminate the opponent by force.

Players
2
Playing time
30 min
Age
8+
Complexity
2.9 / 5
Collectible ComponentsAbstract StrategyGrid MovementSquare Grid

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Game facts (players, playing time, age, credits) from BoardGameGeek.