Oriflamme

2019 · Card Game

Oriflamme

Players take on heads of medieval families vying for influence after the king's death. Each round, players secretly play character cards to their tableau, choosing when to reveal and activate effects. Timing and positioning matter: revealed cards interact in order, allowing players to boost their own influence, neutralize opponents, or manipulate the resolution sequence to set traps. The game rewards tactical planning and reading others as players push for the most influence points to claim victory.

Players
3–5 best 4
Playing time
15–30 min
Age
10+
Complexity
1.7 / 5
7.4 on Ludoyafrom $15.99PoliticalHand ManagementTake ThatAction Queue

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On Ludoya's tables

Full stats in Ludoya
205
Plays logged
238
Players
28m 50s
Average play
56
In collections
6
On wishlists

7.4/10

from 27 Ludoya reviews

  • Mestremuten6.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

  • Alexandre MATHIS8.5

    Detailed HD pictures on our blog https://www.instagram.com/adayagame/ ORIFLAMME : avis illustré et détaillé en bio. 3 à 5 joueurs (mieux à 4-5) – 15 minutes (voire moins) – 10 ans . Un jeu proche du ressenti d’une partie de Love Letter ou de Brave Rats mais plutôt à pratiquer à 4/5 joueurs. Parfait entre copains, au bar, en début ou fin de soirée, bref un petit jeu dont on enchaînera les parties avec plaisir. Le but est tout simple : être le plus riche après le 6ème et dernier tour. Pour cela on joue 1 seule carte à tour de rôle. Une carte se joue en début ou fin de file de cartes. Ou alors sur une de nos cartes. Et ensuite, on résout toutes les cartes visibles…et on rajoute une pièce sur les cartes face cachée. Simple mais diablement efficace car les coups fourrés, bluffs et autres filouteries seront toujours de la partie. Un jeu très réussi et bien plus lumineux que les illustrations un peu baroques peuvent le laisser penser. On lui attribue un excellent 8.5/10 sur BGG.

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

When do I collect the Influence tokens that are on my card?

You collect the tokens only when you reveal your card during the resolution phase; Conspiracy gains double the tokens when revealed and Ambush never gives the tokens on it when revealed (see page 2; exceptions on page 4).

Can I look at my face-down cards in the Influence Queue?

Yes — you may peek at your face-down cards in the Influence Queue and at the cards removed during setup at any time (page 3).

If I cover one of my cards with another, does the covered card still trigger or gain tokens?

No — a covered card is ignored during resolution: it cannot be revealed, accumulate tokens, apply its ability, be targeted, or be counted until it is uncovered (page 3).

Can I stack a card on top of another player's card?

No — starting in round 2 you may only play a card on top of one of your own cards that is already in the Queue (page 3).

Do revealed cards keep working in following rounds or do they only trigger once?

Revealed, uncovered cards remain in the Influence Queue and will apply their ability again in each subsequent round’s resolution unless they are discarded or become covered (pages 2–3).

Do Influence tokens left on cards count at the end of the game, and what if there’s a tie?

Influence tokens still on cards in the Influence Queue do not count for final scoring; if there is a tie, the tied player with the most cards remaining in the Influence Queue wins (page 4).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.