Warp's Edge

2020 · Science Fiction

Warp's Edge

Play a rookie pilot stranded beyond friendly space, replaying desperate runs at an enemy mothership while learning from each failure. This solo bag-building game has players pilot one of four starfighters with distinct weapon loadouts, draw and play cards to power weapons, and upgrade their arsenal and skills between attempts. Each session pits the pilot against one of five alien motherships plus escort fleets, creating varied tactical matchups and escalating threats. A limited number of warp attempts forces trade-offs between improving the ship and pushing for victory. The box also includes a short narrative book that frames the missions and lets players alter setup based on story choices.

Players
1
Playing time
30–45 min
Age
10+
Complexity
2.4 / 5
7.8 on Ludoyafrom $27.99Solo / Solitaire GameDeck, Bag, and Pool Building

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On Ludoya's tables

Full stats in Ludoya
469
Plays logged
86
Players
42m 16s
Average play
128
In collections
17
On wishlists

7.8/10

from 44 Ludoya reviews

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

If I stun an enemy with a laser token, will it still attack this turn?

No — if an enemy has any tokens in the space below it it is stunned; “ignore the enemy’s attack value and abilities completely” for that turn (page 9).

How many tokens do I draw into my pool at setup and each turn?

You draw five tokens into your pool during setup and again during Step 4 (Pilot Plans) at the end of each turn (pages 6 and 10).

Can I take the same action more than once during the Pilot Actions step?

Yes — you may take each unique action as many times as you wish during Pilot Actions; you are only limited by the tokens you have available (page 7).

When an enemy hits me, do I apply damage to shields or hull first?

Apply damage to your shields first, reducing the shield meter by one per damage; once shields are at zero, remaining damage reduces your hull (page 9).

What happens to tokens assigned to enemies after attacks — do they keep stunning or go somewhere else?

After resolving attacks, move tokens from the space below an enemy to the space above it; those tokens remain assigned but no longer stun the enemy, and at the end of the warp all tokens in play (including assigned tokens) are retrieved back to the bag (pages 9 and 10).

Do power tokens count as lasers or maneuvers, and how do I use them?

Use one power token to get its unique effect; many power tokens explicitly count as lasers or maneuvers and are typically assigned to enemies (or discarded) when used — see the full list of power token effects (pages 8 and 13).

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Game facts (players, playing time, age, credits) from BoardGameGeek.