Salamanca

2006 · Renaissance

Salamanca

In 16th-century Salamanca, noble families expand their holdings by developing fields, forests, lakes, and buildings around their castles. Players use cards to acquire and place landscape tiles, buildings, and privileges, while marking ownership and forming valuable regions. Intrigue, taxation, and plague stones can disrupt opponents and block their tiles. The player with the most doubloons at the end wins.

Players
2–5 best 4
Playing time
80 min
Age
10+
Complexity
2.4 / 5
Tile PlacementHand Management

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
3
Plays logged
3
Players
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.