Phase 10

1982 · Card Game

Phase 10

Players collect sets and runs across a sequence of ten required phases, advancing when they complete the current phase and go out for that hand. Each phase specifies a pattern such as runs of consecutive numbers, groups of same-number cards, or a certain count of one color; players draw, play, and discard cards to meet the phase before opponents do. The first player to complete the tenth phase wins; tied finishes are broken by lowest point total from remaining cards.

Players
2–6 best 4
Playing time
45 min
Age
8+
Complexity
1.3 / 5
5.8 on Ludoyafrom $5.41Set CollectionMelding and Splaying

On Ludoya's tables

Full stats in Ludoya
145
Plays logged
128
Players
1h 5m
Average play
99
In collections
1
On wishlists

5.8/10

from 24 Ludoya reviews

By player count

  • 1 playerSkip · 1 vote
  • 2 playersSkip · 1 vote
  • 3 playersGood · 1 vote
  • 4 playersBest · 1 vote
  • 5 playersBest · 1 vote
  • 6 playersGood · 1 vote
  • Chris McCleary3.0

    Your first mistake was playing this game. Plan to leave the party tired and cranky.

    First impressions · 1 play

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Game facts (players, playing time, age, credits) from BoardGameGeek.