
2018 · Fantasy
Shards of Infinity
Players gather forces and rebuild a shattered reality-bending engine while trying to reduce opponents’ health to zero. Each player begins with a small starter deck, a health total, and zero mastery points. On each turn players buy cards from a central display or use certain cards immediately, gain gems to spend, and optionally convert a gem into mastery. Mastery permanently powers up cards in the deck and, if it reaches a threshold, can trigger a win condition. The game emphasizes deck-building, hand management, and tactical use of mercenaries and champions drawn from the shared market.
- Players
- 2–4 best 2
- Playing time
- 30 min
- Age
- 10+
- Complexity
- 2.1 / 5
About the game
- Design
- Publishers
Expansions
See them in Ludoya
Shards of Infinity: Relics of the Future2018
Shards of Infinity: Shadow of Salvation2019
Shards of Infinity: Into the Horizon2021
Shards of Infinity: Gian, Shard Wyrm Promo Card2018
Shards of Infinity: Subversion Elders Promo Card2019
Shards of Infinity: Lasav, Tower Commander Promo Card2019
Shards of Infinity: Datic Inquisitors Promo Card2019
Shards of Infinity: Querry Monk Promo Card2018
Shards of Infinity: Cień Zbawienia + Poza Horyzont2025
Осколки бесконечности: 5 промокарт (Shards of Infinity: 5 Promo Cards)2023Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 343
- Plays logged
- 133
- Players
- 22m 18s
- Average play
- 71
- In collections
- 18
- On wishlists
7.9/10
from 20 Ludoya reviews
Cool game and solid deckbuilding, but not much innovative
Rodaballo9.0 Deckbuilding by the authors of Ascension? Sold. Quality-wise the stock is on the thinner side, but I sleeve all deckbuilders anyway. Heard good things about the expansions
Très proche en apparence de Star Realms. Mais plus subtil finalement et tout aussi direct et rapide : double effet de certaines cartes (maîtrise), mercenaires (jouables illico), champions (permanents tant qu'on ne les détruit pas), 2 conditions possibles de victoire dont une délicate mais tentante, et classiquement les synergies à trouver entre cartes d'une même famille ou pas, bref on a la du deck building pur et dur mais très propre et abouti. Notre retour TRES illustré : https://www.adayagame.fr/famille/363-test-du-jeu-shards-of-infinity-deckbuilding-vitamine
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
When can I gain a Destiny card — and can I take more than one in a game?
You may gain one Destiny card once per game when you have reached 5 or more on your turn, and gaining a Destiny from the Destiny Row costs nothing (p.1). Certain Ingeminex rewards (e.g., Malice or Agony) can grant additional Destiny cards beyond the usual one-per-game limit and don’t require you to have 5 (p.2).
What happens when an Ingeminex is revealed from the Center Deck — does it go into the Center Row?
When an Ingeminex is revealed it is not placed in the Center Row but instead placed face-up in its own space beside the Center Row, and you immediately add another card from the Center Deck to fill the empty Center Row slot (p.1).
If an effect recruits or reveals the top card of the Center Deck and that card is an Ingeminex, can I put it into my discard pile or hand?
No — an Ingeminex must immediately go into its unique play location and cannot be placed in a player’s discard pile, hand, or deck for any reason; after placing it, reveal the next card from the Center Deck to resolve the recruit effect (p.2).
Who gets an Ingeminex’s reward and how do I defeat one?
Only the player who spends shards/power equal to the number in the upper-right of the Ingeminex on their turn defeats it, places it on the bottom of the Center Deck, and gains the listed reward (p.1). If you defeat an Ingeminex on the same turn it was revealed, its Attack effect does not trigger (p.1).
If an effect makes a player 'lose life', is that the same as dealing damage and can shields stop it?
Causing a player to lose life is not considered dealing damage and therefore does not count as unblocked damage for other cards, and these effects cannot be prevented by shields (p.2).
Do cards with no cost count as even or odd for effects that care about even/odd costs?
No — cards that have no cost are neither even nor odd (p.2).
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Play Shards of Infinity with Ludoya
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Game facts (players, playing time, age, credits) from BoardGameGeek.











