Swinging Jivecat Voodoo Lounge

2016 · Territory Building

Swinging Jivecat Voodoo Lounge

Players take the roles of voodoo spirits influencing 1950s cocktail-lounge patrons. They build linked cliques across four lounges, using card values to claim contacts and special powers to cast spells or extend their future options. Players compete for Jivecat contacts and Trend cards, which provide monkey points and bonus abilities for creating specific contact arrangements. Skull cards and tokens support spell use, while contact chips and scoring monkeys are held on each player’s martini glass. When a player reaches fifteen points, the round ends after trend bonuses are awarded, and the player with the most points wins.

Players
2–5 best 4
Playing time
60 min
Age
21+
Complexity
2.6 / 5
4.6 on LudoyaNumberMature / AdultArea Majority / InfluenceNetwork and Route BuildingHand Management

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4.6/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.