
2026 · Fighting
Gunsen: The Battle for Toshi Ranbo
Seven Great Clans collide on the battlefield around a legendary border fortress, each seeking control of its walls and the surrounding province. Players act as daimyō, recruiting samurai heroes, drafting orders, and developing an engine of military strength and political influence. They maneuver units on the map, contest shrines and villages, and pursue both public and secret objectives across multiple rounds. Victory comes from achieving a set of objectives—holding the castle, completing missions, and claiming sacred locations—while managing resources and timing tactical abilities to outmaneuver rival clans.
- Players
- 2–6 best 4
- Playing time
- 45–90 min
- Age
- 14+
- Complexity
- 2.9 / 5
About the game
- Publisher
Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 47
- Plays logged
- 85
- Players
- 1h 44m
- Average play
- 14
- In collections
- 7
- On wishlists
7.0/10
from 5 Ludoya reviews
Sir_Tim5.9 Aunque le reconozco al juego algunos pros, sobre todo en lo tocante a estética, capacidad de albergar gran número de jugadores sin incrementar en exceso el tiempo de juego y diversidad de caminos para la victoria, no puedo entender cómo los diseñadores han dejado la mecánica de selección de acciones en manos de un mercado cerrado de cinco cartas aleatorias, que únicamente se renuevan si se dan dos condiciones muy concretas. Es decir, que una vez terminas tu turno de juego no hace falta que pierdas el tiempo en pensar qué vas a hacer en el siguiente, ya que, básicamente, no será más que lo que te dejen hacer las cartas que salgan cuando te vuelva a tocar... Como jugador, tu capacidad para diseñar una estrategia a largo plazo es nula, vas haciendo y deshaciendo como puedes en función de las cartas que te tocan en suerte. Muy pobre en este sentido, que lamentablemente se me antoja esencial. Diversión 3/5 · Interacción 2/5 · Atractivo 4/5 · Originalidad 3/5 · Rejugabilidad 2/5 · Accesibilidad 3/5
First impressions · 1 play
Krennaste7.8 Diversión 4/5 · Interacción 5/5 · Atractivo 4/5 · Originalidad 3/5 · Rejugabilidad 4/5 · Accesibilidad 3/5
No plays logged
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Game facts (players, playing time, age, credits) from BoardGameGeek.




















