
2014 · City Building
Town Center (Fourth Edition)
Build and develop a town center by arranging modules on a personal city board. Players draft cubes representing flats, shops, offices, generators, lifts, car parks, and other buildings, then place and stack them according to construction rules. Adjacent and vertically connected modules generate influence, while successful arrangements can evolve into larger three-dimensional structures. Over ten rounds, players earn income from supplied shops and parking lots and score points for the size and height of their city. Electricity must reach flats, shops, and lifts for them to operate efficiently. The edition includes alternate maps, a solo board, updated player aids and rules, and components that support combining two copies for games of up to eight players.
- Players
- 1–4 best 1
- Playing time
- 30 min
- Age
- 12+
- Complexity
- 3.3 / 5
About the game
- Design
- Publisher
Expansions
See them in Ludoya
Town Center: London / Hong Kong2014
Town Center: Lower Manhattan / Paris La Cité – St. Louis2014
Town Center: Beaune / Turku2015
Town Center: Essen / SPIEL2014
Town Center: Expansion n°12013
Town Center: Expansion n°22013
Town Center: Designer's Attic Maps Volume 12025
Town Center: Designer's Attic Maps Volume 22025
Town Center: Designer's Attic Maps Volume 32026
Town Center: Designer's Attic Maps Volume 42026On Ludoya's tables
Full stats in Ludoya- 53
- Plays logged
- 20
- Players
- 48m 48s
- Average play
- 8
- In collections
7.3/10
from 3 Ludoya reviews
Evan8.5 Having played card city, and using the wonderful how to play article on BGG, this game went from being a chore to a delight. I'm so happy I returned to this game, after playing it only once shortly after the KS. My big disappointment on my first play, years ago, was expecting this abstract to feel like a city building game. In fact, it's more of a puzzle, and it's a really interesting one. In essence, you have these colored blocks, and each round you draft 2. The blue and green blocks give more powerful results when they are next to each other, but the trick is they can never be placed next to each other during the build phase. Rather, during the expansion phase, they will automatically grow if the right conditions adjacent to them are met. When you try to set up those circumstances, and realize how little space you have to work with, your brain really starts melting. I'm enjoying this game so much it's started to invade my dreams. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★★☆ Raw enjoyment
Mitchell C3.5 Not for me. Too abstract, too fiddly and obtuse in it's mechanisms - how does a carpark become a lift and then predicate an office building...? I don't mind a pasted on theme but I found that the lack of theme in this made it difficult to play and understand.
People who own it also own
Free, on web, Android and iOS
Play Town Center (Fourth Edition) with Ludoya
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Game facts (players, playing time, age, credits) from BoardGameGeek.














