Trans-Siberian Railroad

2015 · Economic

Trans-Siberian Railroad

Players buy and manage shares in four rival railroad companies as the network expands across Russia from Moscow eastward. On a turn, a player can buy one or two shares (paying into a railroad’s treasury), build one or two links or an external link for a railroad they control, or pass. Building adds link values to a railroad’s income, can increase stock value, and may require payments to other railroads when jumping existing links. Timing advances when certain actions are taken; when the timing token hits the payout point, railroads pay dividends based on their income and issued shares. The game progresses through a second phase with additional companies and a nationalization mechanism that removes weak railroads. Play ends when endgame conditions are met and players total cash plus stock value to determine the winner.

Players
3–5 best 4
Playing time
60 min
Age
14+
Complexity
2.9 / 5
from $26.31TrainsAuction / BiddingNetwork and Route BuildingIncome

About the game

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
5
Players
1h 20m
Average play
2
In collections
1
On wishlists

Rules questions

Score sheets and play helpers

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Game facts (players, playing time, age, credits) from BoardGameGeek.