
2025 · Economic
Railway Boom
Players assume the roles of industrialists during Japan’s railway expansion and build competing rail networks across the country. On each turn players lay track tiles, connect cities, and manage resources to expand companies and increase income. Investment and company growth mechanics let players recruit and upgrade rail lines while balancing cash flow and operational capacity. The game rewards strategic route planning and timing of investments as players vie for the most renown through network reach, profitable connections, and corporate development.
- Players
- 2–4 best 4
- Playing time
- 60–120 min
- Age
- 14+
- Complexity
- 3.2 / 5
About the game
- Art
Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 46
- Plays logged
- 107
- Players
- 2h
- Average play
- 9
- In collections
- 22
- On wishlists
- 1
- Pre-ordered
8.1/10
from 9 Ludoya reviews
Rules questions
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.





























