Venice

2021 · Political

Venice

Set in 16th-century Venice, players act as wealthy merchants who move two gondolas along the city’s canals to recruit and train assistants, collect resources, and fulfill contracts. Moving a gondola lets players activate assistants they pass and upgrade the assistant on which they stop; assistants assigned to buildings provide actions such as trading, gaining resources, earning money, or gathering information. Resource tokens are stored in gondolas and used to complete lucrative contracts, while passing other merchants raises suspicion from the Venetian Inquisition. Players can lower suspicion through visits or donations or pursue risky criminal actions for gain. Political influence and suspicion both affect final scoring, and a high suspicion level can negate an otherwise successful campaign. Includes a solo mode.

Players
1–5 best 3
Playing time
60–90 min
Age
14+
Complexity
3.1 / 5
6.7 on LudoyaEconomicReligiousPoint to Point MovementSolo / Solitaire GameWorker Placement

On Ludoya's tables

Full stats in Ludoya
13
Plays logged
17
Players
2h 8m
Average play
17
In collections
4
On wishlists

6.7/10

from 3 Ludoya reviews

  • Badger286.5

    Enormous ergonomic issues. Almost unplayable with more than 3 players. Gondolas are awfully designed and utterly impossible to use in the suggested way; meeples are way too big for the action tiles. Can't understand how this could have passed the quality checks... pity, because the mechanics are quite interesting

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.