Sixth World Almanac

2010 · Kampánykörnyezet (játékvilág)

Sixth World Almanac

A compendium for the Shadowrun setting that compiles timeline, geopolitical, and cartographic detail for the Sixth World. It presents an expanded timeline of key events, country-by-country write-ups for nearly forty major nations, and a full-color world map that shows borders, regions, and notable locations. The book also includes new fiction and era-focused material that fills gaps in the setting’s history and provides narrative context for game masters and players.

Bonyolultság
2,5 / 5
Készségalapú (készségek vásárlása vagy megszerzése)Pontalapú (pontok kiosztásával szerezz készségeket, képességeket stb.)Kockák (főként d6)
1
Gyűjteményekben

Szabálykérdések

A Ludoya szabályasszisztense válaszol a szabálykönyv alapján.

Can I add a pawn and move a stack in the same turn?

No. On your turn, choose either to add one disk to an empty square or to move a whole stack or its upper part. (p. 1)

Can a stack move onto an empty square, or jump over a stack?

A stack may not move onto an empty square; it moves to another stack. The movement rules say Rooks, Bishops, and Queens travel to the first stack on their path. (p. 1)

Can I move a stack that has my opponent’s color on top?

Yes. The top disk shows the stack’s color, not who controls it; you may move a stack regardless of whose color is on top. (p. 1)

Does a stack of exactly six disks end the game, and who wins?

Yes. As soon as a stack reaches six or more disks, the game ends; the player whose color is on top wins, even if the stack is taller than six. (pp. 1–2)

Can I simply reverse my opponent’s last move?

No. The rulebook forbids playing the opposite move to your opponent’s last move. (p. 1)

Megnyitja a Ludoya szabályasszisztensét, amely ennek a játéknak a szabálykönyvét olvassa.

Játékadatok (játékosok, játékidő, kor, alkotók) forrása: BoardGameGeek.