1714: The Case of the Catalans

2014 · Negociere

1714: The Case of the Catalans

Players represent members of the Grand Alliance fighting Bourbon forces across early-18th-century Europe. Each round, players take turns (in reverse order from the previous turn) choosing a seeded card and either pay to trigger its event or sell it to perform one of several unique actions: recruit, move, or attack with troops; gather resources; or manage public opinion (Will to Fight). Actions are limited to one use per turn and cannot be repeated in consecutive turns. A hidden agenda defines each player’s victory goals, so negotiation, timing and careful use of military and economic options determine who secures the best territorial and commercial concessions at the peace settlement.

Jucători
2–5 ideal 5
Timp de joc
120 min
Vârstă
12+
Complexitate
2,8 / 5
7 pe LudoyaJoc de războiEpoca rațiuniiGrilă HexagonalăOrdine variabilă a fazelorSelecție Deschisă

Despre joc

Design
Editură
24
Partide înregistrate
29
Jucători
2h 54m
Durată medie
18
În colecții
1
Pe listele de dorințe
1
Precomandat

7,0/10

din 11 recenzii Ludoya

  • Josep Serna9,0

    A great game to deploy diplomacy between players, a very interesting system that has given us very entertaining matches, and sometimes a conflict on some revised.

  • Mestremuten7,0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

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