Concordia: Balearica / Cyprus

2019 · Antichitate

Concordia: Balearica / Cyprus

Players command fleets among four Balearic islands, placing and moving ships, building colonists later in the game, and vying for control of provinces without a central capital. A new fish commodity replaces the usual Prefect bonus in affected provinces; failed production can yield up to two fish. Fish are sold at a separate fishmarket board for goods, money, or special actions, adding a trading layer and planning decisions. The fishmarket can be used with this island map, the base map, or other expansions. The opposite side of the board provides an alternate Cyprus map for additional play options.

Jucători
2–5 ideal 2
Timp de joc
90 min
Vârstă
12+
Complexitate
2,8 / 5
8,1 pe Ludoyade la 102,75 RONExtensie pentru jocul de bazăEconomicRondelGestionarea MâiniiComerț

Despre joc

Extensie pentru

Vezi-le în Ludoya
4
Partide înregistrate
7
Jucători
1h 38m
Durată medie
34
În colecții
3
Pe listele de dorințe

8,1/10

din 4 recenzii Ludoya

Citește recenziile și evaluează-l

Întrebări despre reguli

Răspunsuri din regulament de la asistentul de reguli Ludoya.

Where do we start on the Balearica map, and where do the rest of our colonists go?

There is no capital city to start from: each player places two sea colonists, one on each starting space between the islands, and puts their other four colonists in their storehouse. (p. 1)

Can a land colonist travel over a sea line, or stop on one?

A land colonist can cross a sea line occupied by one of your sea colonists, but cannot stop there. Each ship used for transport costs one movement step. (p. 1)

When can I use the fish market, and can I visit more than one spot?

Use it only at the beginning of your turn, before playing a personality card. You may enter multiple spots, paying for each action; each action can be used only once, and you must stop if you return to the spot where you began. (p. 1)

What do I pay when I skip a fish-market spot?

Place one sestertius on every spot you skip. You cannot move your marker if you lack enough fish or money to pay the required costs. (p. 1)

What happens when I use the Prefect to produce in a province?

Choose a province whose bonus spot has fish: take that fish marker into a free storehouse space, and houses there produce their goods as usual. Alternatively, take one sestertius for each inactive province and one good of your choice, then refresh the fish markers as described in the rules. (p. 1)

How much fish can I store, and what is it worth at the end?

Each empty storehouse space holds one fish marker, showing either one or two fish; two one-fish markers may be combined into one two-fish marker. Each fish in your storehouse is worth 3 sestertii during final scoring for Vesta. (p. 1)

Deschide asistentul de reguli Ludoya, care citește regulamentul acestui joc.

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.