Dungeons & Dragons: The Legend of Drizzt Board Game

2011 · Fantezie

Dungeons & Dragons: The Legend of Drizzt Board Game

A cooperative adventure for 1–5 players set in the Dungeons & Dragons fantasy setting. Players take on ready-made hero characters and explore modular dungeon layouts created by laying out tiles during play. Encounters are generated from cards and resolved with a twenty-sided die while miniature figures represent heroes and monsters on the board. Scenarios present objectives such as escaping, rescuing allies or defeating a looming threat, and success or failure is shared by the group. The game supports integration with several other dungeon-crawl modules and skirmish packs for expanded content.

Jucători
1–5 ideal 3
Timp de joc
60 min
Vârstă
12+
Complexitate
2,6 / 5
5,7 pe Ludoyade la 232,24 RONBazat pe un romanLuptăPuteri Variabile ale JucătorilorAruncarea zarurilorJoc de scenariu / misiune / campanie
72
Partide înregistrate
41
Jucători
1h 29m
Durată medie
39
În colecții
5
Pe listele de dorințe

5,7/10

din 16 recenzii Ludoya

  • halbert825,0

    Dungeon Crawling amb regles massa senzilles. No m'agrada la forma en la que apareixen enemics. A més, els personatges no poden augmentar de nivell 2, amb el que no es podría fer una campanya... Sembla que hagin volgut fer un Dungeon Crawling per a tots els públics, de forma que perd interés per als jugadors més experts.

Citește recenziile și evaluează-l

Întrebări despre reguli

Răspunsuri din regulament de la asistentul de reguli Ludoya.

Do I move by tiles or by squares? Can I move diagonally?

You move by squares: a Hero’s Speed is the number of squares you can move on a move action, and you spend 1 Speed per square moved; you may move diagonally when counting squares. When a card or effect refers to tiles (for range or distance), you never count diagonally — tile counts are straight lines only. (see pages 6, 8, 9)

When do I add a Cavern tile and place Monsters?

During your Exploration Phase, if your Hero occupies a square along an unexplored edge you draw a Cavern tile, place it with its triangle pointing to the unexplored edge, then draw a Monster card and place that Monster on the new tile’s mushroom patch. (see page 7; triangle placement on page 6)

When do I draw Encounter cards — and what about tiles with black triangles?

You draw and resolve Encounter cards during your Villain Phase; specifically you draw an Encounter if you didn’t place a Cavern tile in your Exploration Phase or if you placed a Cavern tile that has a black triangle. Encounter cards are applied immediately when drawn. (see pages 8 and 6; encounter details on page 12)

If I defeat more than one Monster in the same turn, how many Treasure cards do I draw?

You draw at most one Treasure card per turn regardless of how many Monsters you defeat that turn. (see pages 10 and 13)

How do attack rolls work — when does an attack hit?

For each target roll the die and add the power’s attack bonus; an attack hits if the roll plus bonus is equal to or greater than the target’s Armor Class. (see page 10; AC explained on page 6/9)

What happens when my Hero is reduced to 0 Hit Points?

When reduced to 0, keep the figure knocked over (cannot take further damage or use powers) and at the start of that Hero’s next turn they must spend a Healing Surge token to recover Hit Points equal to their Surge Value; if no Healing Surge tokens remain the Heroes lose the adventure. (see page 10)

Deschide asistentul de reguli Ludoya, care citește regulamentul acestui joc.

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.