Maladum: Dungeons of Enveron

2024 · Fantezie

Maladum: Dungeons of Enveron

Players control a band of adventurers delving into the ancient dungeons of Enveron to recover artefacts, fight off undead Revenant hordes, and interact with a variety of NPCs. The game uses detailed 3D terrain and miniature figures on a modular board and resolves encounters with tactical combat and scenario-driven objectives. Between games, parties return to town where a campaign system tracks fortunes, develops character skills, upgrades equipment, and records the ongoing story.

Jucători
1–6 ideal 1
Timp de joc
45–120 min
Vârstă
14+
Complexitate
3,8 / 5
8 pe Ludoyade la 41,60 RONLuptăMiniaturiPuteri Variabile ale JucătorilorPuncte de AcțiuneMișcare prin măsurare
48
Partide înregistrate
20
Jucători
2h 6m
Durată medie
29
În colecții
13
Pe listele de dorințe
1
Precomandat

8,0/10

din 7 recenzii Ludoya

Citește recenziile și evaluează-l

Întrebări despre reguli

Răspunsuri din regulament de la asistentul de reguli Ludoya.

Can I move a few squares, Search, and then keep moving?

No. A Move action cannot be interrupted unless a rule explicitly allows it; stopping to take another action ends the Move, and unused movement is lost. (Official FAQ, p. 1)

Can I open or close a door while I’m engaged with an enemy?

No. Although opening and closing doors are effortless actions, they specifically cannot be performed while engaged. (Official FAQ, p. 1; Deluxe Rulebook, p. 46)

Do I get a free Stand Up when someone revives me?

No. A revived character is left prone and must spend an action to Stand Up, unless the revival occurs as part of a Rest action, which can include standing up. (Official FAQ, p. 1; Deluxe Rulebook, pp. 30, 33)

If I move away from an enemy, do they get to attack me?

Yes. When a character leaves contact during a Move, each standing, engaged, unfatigued enemy may make a free Melee Attack immediately; if that attack makes the moving character Fatigued or Stunned, their movement ends. (Deluxe Rulebook, p. 23)

Can I Search while I’m engaged, or Search a room that still has enemies in it?

No. A character must be unengaged to Search, and a general room Search also requires that there be no enemies in the room. Each room can be generally Searched only once per quest. (Deluxe Rulebook, p. 28)

Can I shoot an enemy who is in contact with me?

No. Ranged Attacks cannot target characters engaged with the attacker. If you are engaged with another enemy while shooting at a different target, that engaged enemy may make an attack of opportunity after the shot resolves. (Deluxe Rulebook, p. 26)

Deschide asistentul de reguli Ludoya, care citește regulamentul acestui joc.

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.