Rival Restaurants

2019 · Joc de petrecere

Rival Restaurants

Players compete to be the first restaurant to reach 20 popularity points by buying, trading and assembling ingredients to complete recipes. Each round proceeds in three phases: collect income and pick a location (movement is locked after choosing), a timed buy-and-barter phase where purchases are limited to the current location but trades may occur with anyone, and a cook-and-counter phase where completed recipes score popularity. Each player fields a chef with an asymmetrical power and selects a restaurant with its own level-up rewards at set popularity milestones. Optional one-use development (action) cards are available for purchase to add tactical variability.

Jucători
2–6 ideal 5
Timp de joc
45–60 min
Vârstă
10+
Complexitate
2,2 / 5
7,7 pe Ludoyade la 220,47 RONPuteri Variabile ale JucătorilorColectare de SeturiContracte
47
Partide înregistrate
77
Jucători
1h 12m
Durată medie
21
În colecții
5
Pe listele de dorințe

7,7/10

din 6 recenzii Ludoya

  • Distracție8,0
  • Interacțiune10,0
  • Rejucabilitate6,0
  • Originalitate8,0
  • Aspect8,0
  • Accesibilitate6,0
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