Alexandros

2003 · بناء الأراضي

Alexandros

Players act as competing generals guiding a single moving figure across a triangular grid to create and enclose provinces. Movement is driven by playing cards that match symbols on destination spaces; the moving figure leaves a trail of border markers that eventually form provinces of triangular spaces. After moving, players choose between drawing cards, placing leader tokens to occupy spaces by matching symbols, or triggering scoring when board conditions permit. Provinces score based on their number of empty spaces, and players can take over empty or occupied provinces by committing cards and leaders. Hand management and timing of scorings determine the winner when the trail markers run out or a point threshold is reached.

اللاعبون
2–4 الأفضل 3
مدة اللعب
45 دقيقة
العمر
12+
التعقيد
2.4 / 5
5.8 على Ludoyaاستراتيجية مجردةالعصور القديمةإدارة اليدالربط المتسلسلالحركة من نقطة إلى نقطة

عن اللعبة

التصميم
9
جلسات مسجّلة
12
اللاعبون
20m
متوسط الجلسة
10
في المجموعات
1
طلبات مسبقة

5.8/10

من 4 مراجعات على Ludoya

  • Jeremy George4.6

    Interesting game I like the card mechanic but alexanders movement seems slightly random.

اقرأ المراجعات وقيّمها

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.