Asara

2010 · خيال

Asara

Players act as wealthy builders competing to construct the tallest and most ornate towers over four rounds. Each turn, a player plays a colored card to an action space to acquire tower pieces, earn money, or add sections to their towers, with subsequent plays in the same space constrained to the original card’s color. Rounds proceed until players exhaust their hands, then towers are scored for quantity and ornamentation. After the fourth round, final scoring awards bonus prestige for the largest towers by color, the most towers, and the single largest tower; the highest prestige total wins.

اللاعبون
2–4 الأفضل 4
مدة اللعب
45–60 دقيقة
العمر
9+
التعقيد
2.3 / 5
5.2 على Ludoyaمن العصور الوسطىإدارة اليدوضع العمالجمع المجموعات
19
جلسات مسجّلة
37
اللاعبون
1h 47m
متوسط الجلسة
8
في المجموعات
1
في قوائم الرغبات

5.2/10

من 9 مراجعات على Ludoya

  • Mestremuten5.0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

  • Evan3.5

    This is a quick playing, color matching tower building game. The rules for building the different towers are very similar to the boat building rules of Shipyard and Nauticus. Much of the game is dependent on the different color cards you draw each round. Once an area is associated with a color, each spot in that area can only be used with cards of the same color, or two cards which become wild. This leads to some intrigue and pressure about not knowing what will be available and how, but ultimately while I enjoyed the game, it didn't have much depth. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::nostar::nostar::nostar::nostar: Raw enjoyment

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معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.