Call to Adventure

2019 · خيال

Call to Adventure

Players build a fantasy character by collecting origin and trait cards, facing challenges, and confronting adversaries to accumulate destiny points. Each turn a player either takes a trait from the tableau or attempts a challenge, choosing one of two paths for that encounter. Challenges have difficulties resolved by rolling carved runes; owning relevant abilities grants extra rune rolls, while failures grant experience that can be spent to retry tougher obstacles. Progression leads to increasingly difficult challenges and final adversaries, and certain outcomes steer a hero toward light or dark paths. The highest total destiny score at game end wins.

اللاعبون
1–4 الأفضل 3
مدة اللعب
30–60 دقيقة
العمر
13+
التعقيد
2 / 5
6.1 على Ludoyaابتداءً من ‏40.99 US$لعبة ورقمقتبس من روايةرمي النردلعبة تعاونيةجمع المجموعات
217
جلسات مسجّلة
210
اللاعبون
1h 5m
متوسط الجلسة
70
في المجموعات
7
في قوائم الرغبات

6.1/10

من 29 مراجعة على Ludoya

  • Garfield2.0

    What a boring game. Wait for right cards to be revealed and if you're not lucky, ha, your fault. [c] Theme: ★★☆☆☆ <!-- size 7]Little --> Gameplay: ★☆☆☆☆ <!-- size 7]It immediately gets repetitive --> Interaction: ★☆☆☆☆ <!-- size 7]Not really --> Artwork: ★★★★☆ <!-- size 7]Nice --> Luck: ★★★★★ <!-- size 7]"rune" rolling, random cards revealed --> Strategy: ★☆☆☆☆ <!-- size 7]Not at all --> Components: ★★★☆☆ <!-- size 7]Ok --> Play duration: ★★★☆☆ <!-- size 7]Ok --> Easy to teach: ★★★☆☆ <!-- size 7]Too much for such a game --> Rules quality: <!-- size 7]not read --> Setup time: ★★★★☆ <!-- size 7]Fast --> No downtime: ★★★★☆ <!-- size 7]Plays quite fast --> Replay value: ★★☆☆☆ <!-- size 7]Random cards --> [/c]

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  • SirKappy8.7

    Fun 4/5 · Interaction 3/5 · Appeal 5/5 · Uniqueness 5/5 · Replayability 5/5 · Accessibility 5/5

    لعبها 6 مرة

  • Алексей Любавин8.0

    Last played: 2022-02

    لعبها 3 مرة

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