Dungeon Academy

2019 · خيال

Dungeon Academy

Players explore four separate 4x4 dice dungeons over four rounds, drawing a continuous orthogonal path through a grid of sixteen rolled dice that represent red and blue monsters (small or large), potions, and strength. Each player has a character sheet showing life, mana and a special power; life and mana are spent to defeat monsters and are tracked between rounds. After everyone records a path, the route is resolved step-by-step to apply damage, collect potions/strength, and score defeated monsters. Players also claim numbered turn-order cards, pick diminishing quests for bonus points, and draft treasures that grant points and abilities. Later rounds introduce a directional labyrinth die and a final boss die before final scoring.

اللاعبون
1–6 الأفضل 2
مدة اللعب
20 دقيقة
العمر
10+
التعقيد
1.4 / 5
5.7 على Ludoyaابتداءً من ‏26.99 US$نردفي الوقت الحقيقيقدرات اللاعبين المتغيرةرمي النردبناء الشبكات والمسارات
28
جلسات مسجّلة
52
اللاعبون
39m 48s
متوسط الجلسة
11
في المجموعات
1
في قوائم الرغبات
1
طلبات مسبقة

5.7/10

من 7 مراجعات على Ludoya

  • Mario López Menés4.6

    Kind of a roll-and-write with a solid proposal. PROS - The proposal feels innovative in family games and it is pretty simple to teach and learn. - Designing your run feels fun. - Nice graphic design and art for everyone. CONS - Going through everyone's runs each round can be longer than it should. - The game can feel a bit limited for gamers. - Different player levels will cause a very unbalanced experience, and there is no real way to mitigate this.

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معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.