Guilford

2002 · لعبة حرب

Guilford

A regimental-scale simulation of two 1781 Southern Campaign battles, played on a single two-sided mapsheet at 200 yards per hex with one-hour turns. Players command Continental, militia, British, and Loyalist formations, maneuvering low-density counters across open ground and terrain while managing an Army Morale Track that affects willingness to fight. Combat uses step reductions, captures, and pinned results; specialty units (rifles and partisans) and leaders provide unique capabilities. Play includes tactics chits for close-combat modifiers, replacement counters, and both historical and campaign scenarios with modular rules. Setup is quick and scenarios typically resolve in a couple of hours.

اللاعبون
1–2 الأفضل 2
مدة اللعب
180 دقيقة
العمر
12+
التعقيد
2.7 / 5
عصر العقلحرب الاستقلال الأمريكيةرمي النردشبكة سداسية

عن اللعبة

التصميم
Publisher
1
في المجموعات

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.