Pacru

2004 · نظام اللعبة

Pacru

Players compete on a 9×9 grid subdivided into nine 3×3 borderlands, converting neutral tiles to their color as pieces move across borders. Each player controls a small number of pieces whose movement range within a borderland increases as that player controls more tiles there. Turns consist of moving pieces, performing connection changes to sweep a piece across multiple tiles and flip them to the player’s color, or using paired pieces to capture an opponent’s piece by pincering. Victory occurs either by placing a 42nd tile of one’s color on the board or by eliminating all opposing pieces. Game length and piece count adjust for three- or four-player variants.

اللاعبون
2–4 الأفضل 2
مدة اللعب
45 دقيقة
العمر
7+
التعقيد
3.3 / 5
6.5 على Ludoyaاستراتيجية مجردةوضع البلاطاتشبكة مربعة

عن اللعبة

التصميم
Publisher

6.5/10

من مراجعة واحدة على Ludoya

  • Tom6.5

    An excellent abstract, heavier than Shacru and Azacru. See my review about all three for more details...

اقرأ المراجعات وقيّمها

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.