Polarity

1986 · حركة / براعة

Polarity

Players manipulate magnetized discs with opposite polarities to build precarious balances and form towers. Each player keeps a stack of same-colored pieces and alternately takes a piece, brings it near one of their foundation discs on the cloth, and balances it so opposing poles attract; mistakes cause pieces to fall, form new foundations, or snap together into towers. Towers and remaining discs score at the end, while causing the central neutral stone to move results in an immediate loss. The game emphasizes careful hand placement, three-dimensional spatial judgment, and managing chain reactions as the magnetic forces and rolling discs create unpredictable cascades.

اللاعبون
2–4 الأفضل 2
مدة اللعب
20 دقيقة
العمر
8+
التعقيد
1.7 / 5
7.3 على Ludoyaاستراتيجية مجردةالتكديس والموازنة

عن اللعبة

التصميم
9
جلسات مسجّلة
12
اللاعبون
31m 30s
متوسط الجلسة
12
في المجموعات
2
في قوائم الرغبات

7.3/10

من 10 مراجعات على Ludoya

  • متعة10.0
  • تفاعل10.0
  • قابلية إعادة اللعب10.0
  • تفرد10.0
  • المظهر10.0
  • إمكانية الوصول8.0
  • Dani Asenjo9.8

    Sempre a punt per fer una partida

  • Viciados10.0

    Terribly difficult and fun. The cloth gets a little wrinkled but that adds to the fun

  • Chris Davidson7.2

    Tricky dexterity game. Production is not too bad, but you will want to go to the web site and download / read as much as you can. The rules can be confusing, especially the ones packaged with the game.

اقرأ المراجعات وقيّمها

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.