Quelf

2005 · فكاهة

Quelf

Players take on quirky character tokens and race around a board while drawing from several decks of challenge cards. Each turn prompts a different task: physical stunts and costume challenges, performative bits like mime or singing, trivia and brainteasers, temporary household rules to obey, or rapid-fire category rounds where players supply answers until someone fails. Players complete or fail the cards to advance, with trading, penalties and improvisation shaping the play. The emphasis is on unpredictable, often silly actions and social interaction as the group follows the cards’ instructions and moves toward the finish.

اللاعبون
3–8 الأفضل 6
مدة اللعب
60 دقيقة
العمر
12+
التعقيد
1.3 / 5
1.9 على Ludoyaأسئلة عامةحركة / براعةورق وقلمغناءسرد القصص

عن اللعبة

الرسوم
10
جلسات مسجّلة
15
اللاعبون
1h 24m
متوسط الجلسة
16
في المجموعات

1.9/10

من مراجعتين على Ludoya

  • Tom0.9

    I get that some people want to play a completely inane, insane game. I don't - at least not the way this one plays out. It forces the silliness, rather than let it come naturally, like Time's Up, etc.

اقرأ المراجعات وقيّمها

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.