The Pursuit of Happiness

2015 · اقتصادي

The Pursuit of Happiness

Players guide a character from birth through a simulated lifetime, managing time as the primary resource. They take jobs, pursue careers and projects, develop hobbies and skills, acquire items, and form relationships and families. Gameplay uses a worker-placement style where turns represent blocks of time; players allocate time to activities that build achievements, income, happiness, and legacy. Decisions about work, leisure, education, and family affect available actions and long-term outcomes, and the game tracks accomplishments and happiness to determine success at the end of a life.

اللاعبون
1–4 الأفضل 3
مدة اللعب
60–90 دقيقة
العمر
12+
التعقيد
2.6 / 5
7.2 على Ludoyaابتداءً من ‏57.00 US$قدرات اللاعبين المتغيرةوضع العمالمحاكاة
160
جلسات مسجّلة
123
اللاعبون
1h 20m
متوسط الجلسة
43
في المجموعات
11
في قوائم الرغبات

7.2/10

من 19 مراجعة على Ludoya

  • Benjamín Amorín7.0

    I like the theme and I like how it flows with the mechanics, but in the end the game feels a bit boring and multisolitaire. I feel that the way it flows it's not so funny, a bit cerebral, and could have been a bit more immersive. It's not a bad game, it's a very challenging idea, but after playing it as a curious game, I don't know if you would like to play it very often again.

  • Garfield8.0

    29.4 The theme is very strong and it makes fun to play.

اقرأ المراجعات وقيّمها

معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.