Wroth

2025 · خيال

Wroth

Factions vie for control of a contested island through area control and tactical combat. Players draft action dice to gain resources, deploy and move troops, and attack opponents while competing to hold key positions and score points. Each faction plays asymmetrically, with unique elite units and powerful once-per-game abilities that shape different strategies. The game supports competitive, cooperative, and solo modes, ends when a faction reaches the victory-point threshold or completes a scenario objective, and typically plays in about an hour after a brief 10–15 minute teach.

اللاعبون
1–4 الأفضل 4
مدة اللعب
60 دقيقة
العمر
13+
التعقيد
2.3 / 5
7.8 على Ludoyaابتداءً من ‏64.95 US$بناء الأراضيلعبة تعاونيةقدرات اللاعبين المتغيرةرمي النرد
25
جلسات مسجّلة
43
اللاعبون
52m 45s
متوسط الجلسة
19
في المجموعات
9
في قوائم الرغبات
3
طلبات مسبقة

7.8/10

من مراجعتين على Ludoya

  • the-fire-archmage-ninja8.0

    Nice, fast, vibrant zone control strategy game. Fantastic game for a quick strategy palate cleanser between games. Great asymmetric design. A lot of nuance and tactical choices to win the game. It never overstays its welcome.

    لعبها 6 مرة

  • Nicolas Neveu7.5

    +Paldeyn Expansion +Venna Expansion +Metal Troops

    انطباعات أولى · جلسات اللعب: 2

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معلومات اللعبة (اللاعبون، مدة اللعب، العمر، فريق العمل) مأخوذة من BoardGameGeek.